Textures are black in mobile when using Sky Light , Any help ?

In my simple game , I have 6 objects one character and one box with street texture the other boxes as is a buildings textures , my enviroment is a fog with sky light , when im packaging my game as ETC1, ETC2, And Android(All) in all cases sky light making textures looks black in (Galaxy Note3 which its GPU is Mali), when Im using a directional light textures shows up and works fine. And in (LG g3 Sky which its GPU is Adreno) Textures works fine and cool, Any Help Please ?

Hi EngAliHussein,

Does everything look correct in the editor before you package the project?

Can you post some screenshot comparisons for your Editor vs what you’re seeing on the phone? Also include what mobility the lights/skylight are set to.

Thank you!

Tim

sorry if im late to answer , but figured out the problem , skylight doesn’t support all mobile phones , the ones doesn’t support may need a point light or something Thank you

Static Skylight should be supported on all mobile phones regardless since it’s precomputed.

I don’t believe stationary or movable are supported at all for mobile, but that may have changed with some higher end phones as of late, but I’m not 100% sure.