[Closed] [4.11.8] Assertion failed (GL_MaxColorAttachments) on Android Lollipop
Literally just built out the a default FPS template C++ to Galaxy S7 with Gear VR Enabled.
03-25 20:39:07.609: D/UE4(1296): Assertion failed: Value_GL_MAX_COLOR_ATTACHMENTS >= MaxSimultaneousRenderTargets || !FOpenGL::SupportsMultipleRenderTargets() [File:C:\SherryFitzUE4.11.8\Engine\Source\Runtime\OpenGLDrv\Private\OpenGLDevice.cpp] [Line: 613]
Any ideas? Thanks, Scott.
asked Mar 25 '16 at 08:44 PM in Packaging & Deployment
The question has been closed Aug 12 '16 at 02:31 PM by Steve Hardister for the following reason:
Problem is not reproducible or outdated
Due to the large volume of questions and comments concerning the Engine, we did not have a chance to respond to your post at the time you submitted it and, thus, the issue is now outdated. If you are still experiencing this issue in the current release of the Engine, please make a new post for assistance.
answered Aug 12 '16 at 02:31 PM
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