Would it be ok I'f I mimic unreal navigation in my game?

I would really like someone of EPIC staff to answer this one.
The thing is I’m building an level editor inside my game and I really like epic’s viewport navigation.
It has the standard mayaLike navigation and more combinations to move and look around.

Is it ok for me to mimic the exact style of navigation In my game?

Hey . It’s perfectly okay to implement a control scheme in your game that resembles the editor’s navigation system, but you aren’t allowed to use the editor source code directly in your game, and you can’t make a copy of it. Given the complexity of that editor code, you’re much better off implementing a simplified version of those controls for your game’s editing tools. Good luck!

–Mike