Anyway to save audio variable in "UGameUserSettings"

Hi,

I know that I can save multiple video options with C++ and the UGameUserSettings class, and also audio quality. BUT, I’d like to save audio volumes as well, so it won’t be reset each time the game starts.

Can I do it with “UGameUserSettings”? and if not, how could I?

Thanks!

BTW: I dis think of saving it as sort of a save game, but it doesn’t seem as the best idea, as I need a more permenant, safe file like the usersettings.ini

Anyone to help?