Why is my characters Crouched Eye Height not effective in First Person mode?
it seems to me that the "Crouched Eye Height" doesn't affect the actual height of the camera while crouched. I would like to lower the view considerably. Any suggestions?
We are currently aware of the issue and its in our database for our developers to review. As a workaround, you can set the location of the camera when crouching similar to below to accomplish the same effect (adjust the Z tied to Crouch to the desired height and set it to default when un-crouching).
answered May 07 '14 at 02:46 PM
DizzyWes ♦♦ STAFF
If anyone is still looking for the answer the capsule radius is preventing you from going as low as you want so if you want to go lower, change the capsule radius to a lower value then change your crouch height.
answered Mar 15 '17 at 01:32 AM
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