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[Closed] Scaleform and Visual Studio 2015?

Are there known issues surrounding the ability to debug on PS4 when using Unreal Engine 4 with Visual Studio 2015? We are in the process of integrating Scaleform into our UE4 engine, and were told by Scaleform that "If you are developing a game for PS4 using UE4, and wants to debug a game on PS4, you need to use VisualStudio 2013, since there is no way to launch and debug UE4 on PS4 in VisualStudio 2015 in PS4 SDK 3.000".

Is this true? Or is this just old information, and this should no longer be an issue?

Thanks,

Jason

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asked Mar 27 '16 at 02:46 PM in Everything Else

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The question has been closed Mar 27 '16 at 02:47 PM by AndrewHurley for the following reason:

The question is answered, right answer was accepted


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VS 2015 for PS4 development is still in beta so is not officially supported but in 4.10 but you can enable it by passing -2015 when calling GenerateProjectFiles.bat. The only issue I am aware of when debugging with it is that Set Next Statement doesn't work but you can get a fix for that from Sony.

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answered Mar 27 '16 at 02:46 PM

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Awesome! Thanks mate!

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