Hello Guys
So I’m working on a network game and something is wrong with my “advanced” - movement on the client.
Everything works fine on the ListenServer but the client can’t set the value of the character movement component and can’t use my double jump.
Also the movement of the client is glitching a little bit.
http://puu.sh/nWlTq/1f38046f9e.jpg
- Creey