How to get decal to move with hit target ?

I’m trying to figure out how to get my spawned decal to move with the target it’s being spawned onto. In my game I’m shooting a moving target, my decal spawns but keeps its original hit location and stays static. Any help with this would be much appreciated, Thank you :slight_smile:

Target range, decal not moving with target

Script in Player BP

To attach a decal to a target, use “Spawn Decal Attached” instead of “Spawn Decal at Location”. You can use the Hit Component and Hit Bone Name from the “Break Hit Result” node, along with the Location and Rotation information you already use.