Procedural Mesh Component - createMeshSection optional arguments not working
In the proceduralMeshComponent.h under createMeshSection, there are at least 4 optional arguments followed by a mandatory bool? When I try and use this method by sending createMeshSection(0, FVectorArray, int32Array) it gives me grief - so are the arguments all mandatory or is there another way to call this without sending all the other stuff (UVs, Normals, Tangents, collision)?
asked Mar 28 '16 at 04:54 PM in C++ Programming
I'm not convinced this is the best way to go about this, but I've had success using empty arguments (which I guess kinda negates the idea of them being optional parameters)
I found this wiki to be a helpful start: https://wiki.unrealengine.com/Procedural_Mesh_Component_in_C%2B%2B:Getting_Started
Follow this question
Once you sign in you will be able to subscribe for any updates here