I noticed the render quality on my iphone is rather poor, so I wanted to change the render settings.
So I read about device profile, copied the basedeviceprofiles.ini to my projects config folder, and added lines in the iphone 4s section.
This didn’t seem to have any effects, but then I learned there is also a window for device profiles in the editor. So first question: what do I use? the ini or the window?
I noticed that the lines I added in the ini didn’t show up in the editor window for device profiles.
So I added those lines there too:
BloomQuality 5
MobileContentScaleFactor 2
MobileMSAA 4
MobileHDR 1
But it didn’t seem to have any effect either. It still looks low resolution, with no anti-alias, and no bloom effects.
So what am I doing wrong? Am I forgetting something? Are there things I can check to see what goes wrong?
Thanks for any information!
Usually if you do them in console its only a temporary setting. If you place it in the .ini it becomes the “Default” setting (unless you change it in the console)
Yes I did do the +CVars=r. in the .ini file, sorry I wasn’t clear about that.
What I meant with the editor dialog, I did not mean using the console. There is a specific window in the editor (Window->Developer Tools-> Device Profiles) where you can add all this lines to device profiles, using a nice dialog where you can choose the config strings from a dropdown menu.