I just noticed that no matter how I turn player’s character in the Editor, on the device it always spawns looking into a particular direction (at first I thought it was 180 deg., but I don’t think that’s the case).
I was able to reproduce this issue on our end. I have written up a report ( UE-28914) and I have submitted to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.
Additional information: The issue appears that the player has a default rotation that does change to meet the rotation that is given to it (this is basically what I put in the report). This means that the player will always spawn in facing the same direction. I confirmed this by rotating the entire scene 180 degrees. I then rebuilt the level and found that the player faced the correct direction.
hi, did you already solve this issue? The scene component works fine for the camera location, but neither for the character rotation nor the camera rotation.
thank you!