Does running animation replicate by default?

Ive seen many posts about movement animation and how it replicates by default. For some reason it does not in my project. My characters just stand in their idle stance as they move around. I tried setting the speed variable to replicate to see if the blend space would work but it did not. Thanks in advance.

Animations do not replicate by default. You have to replicate the variables that the AnimBP needs. However, the movement that is replicated automatically is the movement caused by the default Character Movement Component. The Movement Component also has a replicated speed variable that can be used in the AnimBP without creating your own variable for that.

I’m having the same problem in that my animations are not replicating. For instance, I have my character aiming and that aiming does not replicate.

Which variables do I need to replicate meaning do I have to replicate every variable in my AnimBP and/or the ones in my Character? What replication setting works? Replication condition? this is new to me.

thanks