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Does running animation replicate by default?

Ive seen many posts about movement animation and how it replicates by default. For some reason it does not in my project. My characters just stand in their idle stance as they move around. I tried setting the speed variable to replicate to see if the blend space would work but it did not. Thanks in advance.

Product Version: UE 4.10
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asked Mar 29 '16 at 02:35 AM in Using UE4

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LEIT
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Animations do not replicate by default. You have to replicate the variables that the AnimBP needs. However, the movement that is replicated automatically is the movement caused by the default Character Movement Component. The Movement Component also has a replicated speed variable that can be used in the AnimBP without creating your own variable for that.

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answered Oct 12 '18 at 08:26 AM

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Eelis Otsamo
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