Smoothed Particle Hydrodynamics In UE4

Is there any existing Smoothed Particle Hydrodynamics in UE4 (if yes, sorry for the dumb question, I just didn’t find it!)?
Is there anything similar that can be used as a starting point?

Thanks!

As far as I know, nothing of this kind is available out of the box.

You may try NVIDIA’s Flex UE4 integration that does more or less what you want:
https://github.com/NvPhysX/UnrealEngine (look for Flex branch)

this looks excellent, thank you