Hello,
Unreal Engine works but crash wen i “build”.
“Unreal Engine stopped working”
Windows 7 64 bits.
Signature du problème :
Nom d’événement de problème: APPCRASH
Nom de l’application: UE4Editor.exe
Version de l’application: 4.10.4.0
Horodatage de l’application: 56c62e24
Nom du module par défaut: igdusc64.dll
Version du module par défaut: 10.18.10.3412
Horodateur du module par défaut: 52e04797
Code de l’exception: c0000005
Décalage de l’exception: 0000000000176be2
Version du système: 6.1.7601.2.1.0.256.48
Identificateur de paramètres régionaux: 1036
Information supplémentaire n° 1: 9ce5
Information supplémentaire n° 2: 9ce5ddf3308207a4f92b4d1326636722
Information supplémentaire n° 3: 6642
Information supplémentaire n° 4: 664294ead9c53506f555d10e5664930b
Debugger : Micosoft Visual Studio 2015.
Thank’s for your help,
Hey -
Can you explain where you encountered this error? Were you building the source version of the engine or a specific project? Were you using Visual Studio to build or the in-editor compile button? Please include any information that can help investigate or reproduce the error locally.
Cheers
Hi, ,
Thanks for your help.
Answer :
- When i’m builiding a specific project even blank if i simply add a cube ;
- When i’m using the in-editor compile button.
See screenshot attached.
Maybee try on other computer ?
link text
Could you provide us with your systems ‘dxdiag’ attached in your response so I can take a look at your specs?
Hi Andrew,
it seem’s send my post failed
i try again
See attached file
link text
Hey ,
So there is known issue with your driver version, so you will want to update them. Here is a page of all the Software Conflicts where a link is provided to a sight to download the correct drivers.
Let me know if this resolved your issue and if you have further questions.
Cheers,
So far, so good.
I updated the drivers and it works.
Thank’s for help !