River spline has different reflection per span.

I have a river tool from unreal market and the problem with it is it uses a different reflection per spline… not a smooth transition… just hard edges at every vert due to different reflection. Is there anyway to make this smooth? or is there any way to choose 1 reflection for the entire spline? The author of the tool still hasnt found a way to fix this either.

Cmon… someone has to have an answer to this… why is it i only get a response if i label something a bug… I think im just going to have to start labeling every single thing i post as a bug just to get people to look at it.

Hello!? There has to be a way to fix this. Any dev out there that can help?