Sound Cue Duration Node Always Returns Longest Clip Duration Not Actual Clip Duration?

Hi Guys and Gals,

Im currently making use of the Cue duration node in blueprint but while testing i noticed something odd.

When accessing a sound cue that contains multiple waves (as seen in picture) the “Duration” BP node always returns the duration of the longest wave regardless of which one is actually playing.

Does anyone know a work around or fix?

Im using the duration for multiple things such as fading the music track and it is important that i have the correct durations.

Many thanks

Kayos