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Android: Installed Package Size is Larger Than Package Size?

Hi Guys,

I'm trying to package my Android to see how big the file size is. Apparently I managed to get it down to roughly 52mb when it is cooked. But when I tried to install it to my phone (using the "Install_MyProject_Development-armv7-es2.bat" file), it goes up to 126mb. Is this normal? If not, how can I reduce this?

The project is created with C++ mode, 3rd Person template, Mobile / Tablet, Scalable 3D or 2D, with No Starter Content.

  • Device: Galaxy Note 2

  • Android Target: 4.4.2 (API 19)

  • UE4 version: 4.10.4 from source (from GitHub)

  • Build configuration: Development


Product Version: UE 4.10
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asked Mar 30 '16 at 03:44 AM in Packaging & Deployment

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avatar image Annobox Mar 31 '16 at 12:16 AM

I've checked Tappy Chicken, it has 35mb download, with 95mb installed app size. So I guess I assume it's normal and nothing I can do with this. I've tried reducing the number of plugins and blacklisting some contents, but it only reduces down to 4mb after installation. I am aiming to get to 30mb~ installed file size, I hope it's possible one day/I'll figure it out.

avatar image 8BitGate Mar 31 '16 at 05:01 AM

I have the same problem, even with a fresh 10.4 UE4 installation with a new empty/blank project with no starter content -- Android filesize is 126MBs. Please help.

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2 answers: sort voted first


Here is some documentation you can follow to reduce the APK packaging size for your game.

Good luck!

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answered Apr 04 '16 at 04:28 PM

avatar image Annobox Apr 04 '16 at 04:33 PM

Hi Samantha, thanks for the reply.

I forgot to mention that I already read that before asking and made it to 52mb size. I've managed to take it down to roughly 35mb after blacklisting some of the engine parts that I don't use, but even with that, the installed application still goes up to 122mb on devel. I can only guess it's roughly around 95mb on shipping configuration, but I don't know cause I can't do that yet.

I am looking for roughly 20 - 30mb app size, and throw everything to other storage like SD card or normal data.

Hopefully I'll figure it out soon, but I guess I take this as the only answer so far that does help me reduce the size, even though not as much as expected.


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Since you followed the documentation for reducing the Apk size, I'm sure you set Apk compression enabled, once your App is installed in any phone the files are uncompressed that's why it become big again. You only have to worry about the Apk size you need to publish on Google Play always smaller than 50mb. So the answer is, yes, tha'ts normal.

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answered Feb 18 '17 at 02:41 AM

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