How to stop audio in unreal 4.10?? cant find the option?
I am trying to find the stop & play nodes in the blueprints for activating audio. I have followed tons of tutorials on audio were all they need to do is search up the stop & play options, but it seems like I don't have those options??. I am currently using unreal engine 4.10 and the only options that I can seem to use is play audio at location, but there is nothing to stop the audio, unless it comes under a different name. can anyone help me??
Indeed you can't with the function "Play sound at location": use "Spawn sound at location", which returns a reference to an audio component that you can interact with.
answered Mar 30 '16 at 05:01 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here