LightmassImportanceVolume (PostProcessVolume) - one or several for one scene?
I have several rooms in the scene. How best to use LightmassImportanceVolume and PostProcessVolume? I mean one in every room or one common to all? And is this really necessary to Lights (Direction Light, Skylight, etc.) are within those boxes?
asked Mar 31 '16 at 06:56 AM in Rendering
In most cases you need only one lightmass importance volume covering all of the lights and meshes, and yes, all the lights must be inside the volume. Post process volume depends on the project. If you need more than one you set the main post process volume as Unbound and the others scaled enough to cover the room it will affect.
answered Mar 31 '16 at 09:28 AM
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