Vehicle dragCoefficient bug

  1. create new project from
    VehicleAdvanced BP Template,
  2. open Vehicle_BP
  3. Select VehicleMovementComponent
  4. set dragCoefficient to about 300 units
  5. compile, save, start play in Editor
  6. start move forward - it slowly moves with proper drag
  7. start move backwards - it launches vehicle back with high acceleration.

tested on 4.10.4 and 4.11 Preview 8

Hi ,

I was able to reproduce this on my end and have entered a bug report, UE-28957, to be assessed by the development staff.

thank you, for now i use my implementation of drag, it is negative Velocity multiplied by float “drag” value