Change a material using buttons from HUD
I have no idea why this confuses me so much but here we go... I have a planet with lightning effects on the material and all I want to do is have a button in the HUD toggle the effect. I think I have set up the dynamic material correctly but I'm not sure to be honest.
Any help at all would be great! Cheers guys!
Have a look at the screenshots below This is my attempt at creating a dynamic mat.^
This is my HUD (it appears in the game just fine)^
The material editor window for the master material that I'm using^
A close up of the lightning material that I need to toggle off and on^
asked Mar 31 '16 at 10:16 AM in Blueprint Scripting
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