How to reference a Blueprint component on a controller from a character?
Essentially I have a Character That is trying to use functions from a blueprint component that's located on the player controller.
I'm trying to reference "target" (target is Blueprint component) but when i try and do get player controller it gives me errors and generally anything i try doesn't work, i've tried Get player level system (name of blueprint component) it doesn't let me do get player controller with that to specifically get it, Any suggestions?
asked Mar 31 '16 at 11:50 AM in Blueprint Scripting
in pawn : Get controller(self) -> cast to (your controller) -> get Component - > call function
answered Mar 31 '16 at 12:17 PM
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