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How to reference a Blueprint component on a controller from a character?

Essentially I have a Character That is trying to use functions from a blueprint component that's located on the player controller.

I'm trying to reference "target" (target is Blueprint component) but when i try and do get player controller it gives me errors and generally anything i try doesn't work, i've tried Get player level system (name of blueprint component) it doesn't let me do get player controller with that to specifically get it, Any suggestions?

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asked Mar 31 '16 at 11:50 AM in Blueprint Scripting

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in pawn : Get controller(self) -> cast to (your controller) -> get Component - > call function

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answered Mar 31 '16 at 12:17 PM

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avatar image Noobular Mar 31 '16 at 12:52 PM

Thank You!!!!!!! Works great :)

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