Handling Controller Actions in Android

Hi,

I want to be able to use bluetooth gamepads for android as gamepad inputs in Unreal. Is it possible?

I saw in this article that android is able to get input events via its sdk. This means that unreal also listens for those events as gamepad inputs? If so, does it mean that I may use any gamepads for android sold on ebay, for instance, safely?

Yes, UE4 4.10 does support game controllers. See “NEW: GAMEPAD FEATURES FOR ANDROID” section here: link text

Does this include support for bluetooth controllers? I’m having difficulty with using the Xbox One S controller for a mobile game.

Hi dear
Did your gamepad work in android now .