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Temporal AA problem with high frequency colors

i made myself a CRT material but due to the high fequent color changes TXAA ends up making pixels purple. im using a chamera fade for the effect so that fixes most of the problems with it however the problem still persists when looking at it from the side: http://i.imgur.com/xj8sKMI.png and without AA: http://i.imgur.com/tVnPb0W.png

whats the best way to get rid of this purple issue without disabling TXAA?

Product Version: UE 4.10
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asked Mar 31 '16 at 06:08 PM in Rendering

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HellGate
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