I just copied my game and made opened it in 4.11 and all of my materials are broke. It appears to be a problem with my textures. I also opened one of the free examples that you can get and all of mats were broken in there too. If i open a fresh game with starter content the materials appear on the table, chairs and floor when i open the materials I get the same error that i get in my game.
“Error [SM4] …/…/…/Engine/Intermediate/ShaderIn176F83A12C493CF122A104AA99E15841.metal(0): No such executable”
I checked and that file is there. really stuck on this I dont know what else to do short of restarting my Comp.
Just so anyone who reads this knows im running on a Mac and im up to date.
You’ll need to install Apple’s Xcode - we aren’t handling the case where Apple’s native metal shader compiler isn’t present (its part of Xcode) which why it then fails with the missing executable.
We will fix it to use slower text shaders when the necessary offline compiler isn’t available - that this isn’t already happening is just an oversight.
same here. Updated Mac OS to El Capitan and textures were “gone”. Updated Xcode to 7.3.1 (I believe the update was 3.8 GB).
Restarted the Unreal Engine and textures were “back” (did not need to restart mac)