Using of UE4 private classes
I want to use standard blueprint schema action FEdGraphSchemaAction_K2AddEvent in my custom schema. I have added BlueprintGraph to the PrivateDependencyModuleNames but steal have linker error method FEdGraphSchemaAction_K2AddEvent::PerformAction not found. How can I fix it? Can I use private classes of unreal engine?
asked Apr 01 '16 at 10:39 AM in C++ Programming
Follow this question
Once you sign in you will be able to subscribe for any updates here