Hot reload crashes when using custom WorldSettings class
Hello, I have discovered a 100% crash in 4.11 when using a custom world settings class. This doesn't occur in 4.10.
Steps to repro:
This appears to be due to the fact that the first Actor in the editor world's Actor array is now null, and this is expected to be the worldsettings actor.
asked Apr 01 '16 at 02:35 PM in Bug Reports
As you mentioned, this is a known issue that has been addressed internally and should be available in a future update to the engine.
answered Apr 01 '16 at 06:12 PM
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