How do i use Japanese graphics for UE4?
I've noticed how a lot of Japanese developers are using UE4 and my games (Majority of them) are Japan based like Xeno blade, Tekken, Mario, Kingdom hearts. I just want to know how did those devs texture or make games like that if someone could pleeease tell me that would make my life easier.
i know, i know there are other engines so if you all could name some that would be amazing as well. Thanks so much!!
asked Apr 01 '16 at 08:14 PM in Japanese
watch technical talks like this, and learn how they adapt engines to suit their own needs. https://www.youtube.com/watch?v=yhGjCzxJV3E
a lot can be done with core unreal. but there is a huge amount of effort and technical thinking involved in creating the exact look you want.
answered Apr 01 '16 at 09:25 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here