I’ve noticed how a lot of Japanese developers are using UE4 and my games (Majority of them) are Japan based like Xeno blade, Tekken, Mario, Kingdom hearts. I just want to know how did those devs texture or make games like that if someone could pleeease tell me that would make my life easier.
i know, i know there are other engines so if you all could name some that would be amazing as well. Thanks so much!!