Turning on Shader Complexity, causes crash

If I try turning on the Shader Complexity view mode in Cascade or in PIE, I get an insta crash.

It only happened right after switching to 4.11.0 and was not a problem prior.

Hey Devero,

I am not getting the crash you are reporting when entering the ‘Shader Complexity’ view mode during PIE or within Cascade of 4.11.

Are you getting a Crash Reporter Dialog window that appears so you can submit the crash? If so, please provide us with the logs so we can take a deeper look as to what could be causing the issue.

If you can also reproduce this in a new project with some simple assets so I can get the crash to occur on my end, that would be beneficial as well.

Thank you,

We were experiencing the same issue as well and went through a bit of testing before finding the solution.
4.11 is carrying some settings in the DefaultEngine.ini file of your project that are causing the crash. To fix it, remove all the +ShaderComplexityColor and +LightComplexityColor lines from the file.