Data Tables and Adding new rows via Blueprint
Essentially What i'm trying to do is Get datatable row info on "SavedLevelData" Like saves your level, exp, steam id, name) ![alt text
and i can't figure out how to make new rows, I want to make a new row with that playerid as the name (other stats are default and don't need to be added other then display name
Also should I just put this on the controller so when the controller/character joins it will automatically attempt to create the players data? if i were to make this a function and put it on eventbeginplay?
I think a better way to phrase it, is i want to insert the characters info into the table.
Datatables cannot be modified. But you can use a simple array of the structure you would use for the datatable, and use the standard save system (save game slot). Should it be enough for your needs?
answered Apr 02 '16 at 09:40 PM
If you want to save your game, UE4 has a built-in you can use: https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html
answered Oct 25 '17 at 06:18 AM
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