Ok, the title might not be the most expressive one. But as soon as we moved to new version (from 4.10.4 to 4.11.0) we had the following issues.
1-) If editor crashes or becomes unresponsive for some reason, restarting it changes the size / scale of editor UI.
(This might be acceptable by itself since editor was not terminated properly. Moving on.)
2-) Compile times after minor changes (sometimes even with no changes at all) is greatly increased. Sometimes I get over 1 - 1,5 seconds.
(In previous versions, this value never exceeded over 400ms, tops.)
Seems like this is not the case when a new blank project is created.
Compile times seem nominal.
3-) Mouse X and Mouse Y events are no longer giving any other value than 0.0.
Tried with various pawns, player controllers even tried creating new custom axis mappings. Same thing.
Again, this is not the case when a new blank project file is created… Issue only seems to happen in our existing project.
4-) Attempting some workarounds, going through some trials and errors, I did something like this at some point:
And having this script in PlayerController class then attempting to compile it always ended up engine becoming unresponsive.
I attached my [DxDiag Log][2] as well in case it may be useful.
This is all I could spot at first glance of new version.
Issues mostly seem to be originating from our project files really.
If anything else comes up, I will update my post.
Also, I am willing to provide additional information if staff requires me to do so.
Have a great day.