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How Do I Increase Weapon Fire Sound Distance?

I am looking at the Shooter Game package from Epic Games as a "Step 1" learning process.

I went into game against a bot and the sounds of the bullets hitting the ground was way louder than the actual firing of the gun. Through the blueprints I figured out how to reduce the volume of the impact but then it lead to another issue I had personally, the rifle firing is quiet. You can't really hear the rifle being shot at you from a distance. How would I be able to increase the distance in which the gun can be heard?

Like for example if I wish to add a sniper rifle to the project that I want someone to hear accross the map?

Product Version: UE 4.11
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asked Apr 02 '16 at 04:09 PM in Blueprint Scripting

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Spack1801
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avatar image Minus_Kelvin STAFF Apr 03 '16 at 03:16 AM

Check out this documentation about how to set and adjust sound attenuation:

https://docs.unrealengine.com/latest/INT/Engine/Audio/DistanceModelAttenuation/index.html

And perhaps:

https://www.youtube.com/watch?v=qtgY7esjB6I

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