Getting/Setting Mouse position not working correctly
I boiled down an issue I was having where I was trying to limit the mouse position to inside the aspect ratio of my camera. I was testing this with PIE in the selected viewport. Two things were happening:
Simply using this c++ in a Tick will replicate the issue:
I put the RoundToInt for good measure in case of floating point accuracy but it didn't make a difference either way.
I'm sorry we were not able to track down the cause of the strange mouse behavior for you though I am glad it is not blocking you from development. If this does continue to be a problem, let me know if you're able to test/reproduce this on another machine and we can continue to investigate.
Best of luck in your projects,
answered Apr 19 '16 at 07:44 PM
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