Sync VR view with playerstart view

Hi my game works fine in regular play mode but in VR Mode the game camera flips 180 degrees on the z axis…so to compensate I have to turn around with my back to the keyboard/monitor. I have my DK2 camera set up correctly for the calibration scene so I’m not sure whats causing this issue. Any ideas ?

Not a complete answer but this seems to be an issue in progress: