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Return to game after level sequencer finishes

So i have been trying out the new level sequencer in ue4.11 on thing i cant figure out is how to return control to the player once its finished. This happened automatically with matinee but how do you do it with sequencer.

Product Version: UE 4.11
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asked Apr 02 '16 at 10:14 PM in Using UE4

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berahazar
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avatar image tsnodgrass Apr 21 '16 at 10:12 PM

Also trying to figure this out with no luck, anyone have any ideas?

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2 answers: sort voted first

In 4.13, there will be OnPause, OnStop, OnPlay events on the level sequence player for you to hook up to.

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answered Jul 06 '16 at 03:19 AM

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Max.Chen STAFF
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This was a bug in Sequencer and is now fixed in 4.12.

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answered Jun 02 '16 at 02:25 PM

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Max.Chen STAFF
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avatar image imsarah Jul 05 '16 at 10:51 AM

i realise that if anything in the sequencer (such as the length of camera cuts) exceeds the red bounds, the sequence would freeze at the end frame and cannot return to player view. are their any other ways to fix this except shorten the camera cuts within the boundaries? like "sequencer is finished" node of some sort?

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