[BUG] UE4 Foliage Landscape Layer Masks not Working Correctly

Hi,

Our project was started on 4.11 P7 and then used on P8 and Final 4.11 Release. We had foliage setup that was painted with Layer Masks to prevent painting in certain areas. The Instance count no longer updates on full map (but works ok in the sub-tiles) and the layer masks don’t seem to work correctly at all.

I tried it with a new project using the same layermask/layer material setup and it again doesn’t work.

Any ideas

Hi ,

For the instance where you tested this on a new project, can you please provide some reproduction steps and the result you see so that we can try to experience this and confirm if it is a bug?

Thanks

Hi ,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.

4.11 Release Fixed the Issue: I forgot to come back and update the post.

Hi ,

I’m happy to hear this error is no longer occurring for you. I am marking this as answered for tracking purposes. If the error occurs again, please comment back and I’ll be happy to take another look.