Creating Actor to Class node Crashes UE4.11.0

Simple enough, i have a structure which has an actor reference in it, and i want to spawn actor from class.
whenever i drag the actor reference pin to class pin, ue4 crashes. My hardware is limited and that may be causing it, is anyone else experiencing the same?

Hello,

I have attempted to reproduce your issue following these steps:

  1. Create a struct
  2. Give it an actor reference variable
  3. Create a new blueprint based on actor
  4. In the event graph, break the new struct
  5. Place a Spawn Actor From Class node
  6. Drag off of the actor reference pin on the struct and attach it to the class pin of the Spawn Actor From Class node

Following these steps, I have not seen a crash occur. Let me know if I am missing a step or not performing the repro exactly as you have.

  • Could you cause the crash to occur again and provide your Machine ID from the CR window and ensure that you hit send on the report?
  • Also, could you provide the logs from your project’s Saved->Logs folder after the next time the crash occurs?

Hi Sean!
As far as i can see, thats what what is causing to problem.
I havent got a crash window, because engine just goes unresponsive for a long time (up to 10 mins), soaks all my ram and i have to restart my pc.
I probably should have specified that this is happening in widget graph.

this is what causes the problem for me, and this is the setup, just in case.

As i have previously stated, my hardware is limited, and if it seems that there is no problem for you, i will assume my hardware is guilty of this.

And i tried for the fifth time to be sure, and it crashed again

Thank you for providing the additional information. Could you please provide your dxdiag? I know you mentioned that it may be something related to hardware limitations, so I’d like to take a look at your specs.

Also, could you cause the crash to occur again and provide the logs from your project’s Saved->Logs folder?

Sure thing! Here is my dxdiag
link text

I dont know which log you are talking about (sorry im a newbie to engine) so i’ll just upload everything there with todays date, hope im right

link text
link text

Looking at your PC, it appears that it is below the recommended specs for the engine. While it is still capable of running the engine, it is possible that you will experience some performance issues.
Unfortunately, I have not been able to reproduce this crash on my end at this time, which leads me to believe that it may be related to your hardware.

Some things to try would be to ensure that your OS and graphics card drivers are up-to-date. If you haven’t done this already go ahead and do so and let me know if it makes a difference.

My drivers are up to date ( OS too as far as i know), but i am pretty much convinced that my patato PC is responsible for this. Thank you very much Sean!