Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Is there any problem on using UKismetSystemLibrary::MoveComponentTo in C++ ??

I've just managed to get UKismetSystemLibrary::MoveComponentTo this to work in C++ by adding a

 FLatentActionInfo info = FLatentActionInfo();
 info.CallbackTarget = this;

Now, I'm wondering, is there any problem aside from maybe it being a bit slower ? Do I have to worry in the long run if I use it a lot? Cause I see lots of people suggesting moving through the Tick() function, but I wonder if they don't know about this UKismetSystemLibrary::MoveComponentTo or if they have any other reason to suggest so.

Ty in advance.

Product Version: UE 4.10
more ▼

asked Apr 03 '16 at 05:06 PM in C++ Programming

avatar image

30 2 8 9

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question