When i add the material to my object some weird stuff happens. You can check the pictures. ''i use 3ds max for modeling''
Please help Thanks for reading
asked Apr 03 '16 at 07:57 PM in Using UE4
Are you sure you used 3dsmax for modelling? because that looks like it was ripped straight out of OoT.
Besides that, did you unwrap the mesh? did you make proper textures for it? how is your shader set up?
answered Apr 03 '16 at 09:17 PM
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