1st person pixelated character mesh and crosshair

Hi

During PIE mode and builds for the First Person template, the character mesh is pixelated when moving or turning. Also, the crosshair looks funny all the times. See screenshot:

My settings are at maximum:

Specs:

Unreal 4.11

Windows 10 Home - OS Build 10586.164

NVIDIA GeForce GTX 960 - Driver version 364.72

Hello Almanzor,

I tested what you are reporting here on a nearly identical machine and was able to see what you are reporting. However; you can fix this by modifying the ‘Motion Blur’ settings within your ‘Post Process Volume’. You will see that once you set the values within ‘Motion Blur’ to 0.0 the ghosting disappears. Also check to make sure you are using ‘Temporal AA’ as your Anti-Aliasing technique which is located in the ‘Misc’ section of you ‘Post Process Volume.’

Let me know if you have further questions and if you need additional assistance.

Cheers,