Did save file location change with 4.11.0?

I used to be able to run my uninstaller and delete my company directory from the Program Files (x86) folder and install a newer copy of my game and it would be a completely fresh copy with no save information available. Now, after the 4.11 release, I delete the directory, and run my newer installer, but it’s grabbing save game information from somewhere. Where??? I’ve looked for information on this, but I cannot find anything about this problem. I need to make sure my code is properly checking for a previous save game and behaving properly. It’s been doing so up until now. What gives? I was about to release the game, but because it’s apparently picking up a phantom save game, this is throwing my schedule off because now I have a strange unknown thrown into the mix.

I think it’s now inside the game folder (inside the shipping build, where the content folder is).

Some additional info, since you may wonder:
I initially thought it would be a bad idea since Steam would delete it along with the game files when you choose “delete local content” to remove your game from the library. However, I checked it and can confirm that Steam keeps the save files but deletes the rest of the game folder.