How do I set up Enemy UI to take damage in 1st person?

Hello!

I am currently working on a game and I’ve modeled a boss which my partner and I can’t figure out how to configure to receive damage and also to have a health bar showing the damage taken. Can anyone help us out with suggestions or ways to get this going? That would be great! We currently have our enemy setup to patrol and follow the player dealing damage upon impact but we still need to figure out how to kill it by taking damage and then having it die (destroy actor).

Thanks so much!