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Sequencer "Camera Cut Track" in 4.11.0?

Just curious if Sequencer's "Camera Cut Track" is indeed missing in the 4.11.0 release, or if I'm missing something...? Looks like Cine Camera Actor also wasn't promoted from the GDC build, so I'm guessing both features might fall into the up-and-coming bucket.


Product Version: UE 4.11
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asked Apr 05 '16 at 01:17 AM in Everything Else

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avatar image z6 Apr 06 '16 at 10:38 AM

The docs say: "Without this, the Level Sequence will not know which camera to use even if you place just a single camera in your cinematic you will still need the Camera Cuts Track assigned to the single camera you have added."

I'm also wondering if I'm missing something. Without this we can only create single shots with sequencer... for now? Or is there another way? I can run a single shot. That is; it does know that it should use the only camera in the shot.

I'm having a lot of other problems with sequencer also but still trying to differentiate between my stupidity and bugs.

avatar image Gandosh Apr 08 '16 at 04:27 AM

But some people already have that :/ i'm using GitHub version and i don't have that camera cuts or cinema camera actor also sequence previewer. Its really confusing..

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Hi, Even I noticed the same. But after updating to 4.11.1, I noticed few options are added, and Shot Track does the same thing what Cam cut is doing. Cam Cut missing though.

thanks Rohan

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answered Apr 08 '16 at 02:15 PM

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avatar image Darkmetaldude Jun 24 '16 at 07:03 PM

Hi MRohan thanks that worked I appreciate your help Thanks again:)

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