unresolved external symbol UMaterialExpressionFresnel::GetPrivateStaticClass(wchar_t const *)
In UE 4.10, the following statement
will result in a link error:
According to the answer to the thread https://answers.unrealengine.com/questions/2918/using-newobject-with-usplinecomponent-compiler-lin.html this kind of error needs only a simple fix. How to fix it myself?
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