How to jump from point A to point B

hello everyone im doing a qbert style game i need to know how to make the jump to go from one point to another

There is quite a bit of logic that has to go in there.

First, from input you have to work out where the player is trying to go. Then check that it’s valid (not off the grid).

From there, if it’s valid, I’d call jump on the character movement (use a character as based pawn) and nudge the character towards the X/Y position of the target tile, using gravity.