UE4.11 editor crashes while compiling character BP after changing the camera’s postprocess settings(Auto Exposure, dirt mask etc). The crash is reproduced every time when any character BP with camera component is compiled.
The crash is reproduced in other machines?
Which settings are you changing in the postprocess settings for the camera component, exactly? I’ve tested altering some of the settings, but I did not notice any crash occurring.
When any settings are changed then the BP is compiled, editor crashes.
Also, today I have noticed that editor crashes while compiling after adding get/set Field Of View node on BP. And the crash report is the same.
This crash is not reproduced in a clean project. Editor does not crash while compiling character BP migrated just now from a clean project.
But in my project, the crash occurs while compiling even character BP(starter content asset) which has never been edited before.
Do you have some kind of idea about the cause of the crash?