Help for noob about pathing.
Hi, i'm pretty new at using unreal. I'm an artist so I don't really have any coding background, apart from maybe playmaker in unity. I am working on a project that requires the camera to follow a set path around a map, while still letting the user look in all directions. Think of it as an interactive trailer or roller coaster type thing. I want the user to hold the mouse button to advance, then release to stop and look around but also having certain areas where it cannot be stopped. (Intro in a car). So instead of sifting through forum post after forum post, I thought I might try and get an answer that will point me in the right direction. Where should I start? Tips, advice? Thanks
asked Apr 05 '16 at 05:09 PM in Using UE4
In this answer you will find how to make the camera follow a spline
See also this forum post
From there, the looking around is about setting the inputs of mouse X/Y and let the user look around
The rest should be pretty standard.
answered Apr 05 '16 at 11:47 PM
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