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Get Perceived Actors out array doesn't get previously seen actors?

Hey guys, So basically I have a service in my AI's BT that I want to get percieved actors, run a test to see if they are of a certain class, then update my BB keys for use in other tasks such as a simple move to actor. The issue is, I would like to get all the actors which the AI perception comp. had seen but had not forgotten (i.e. actors out of sight but still in memory) but the function is only giving me actors which it is currently seeing. The issues is that as soon as my PC moves out of sight the AI stops trying to move to my PC.

Here is my BT Service alt text

Here is my AI Perception Comp. on my AI controller alt text

To clarify, the actors which utilize the Max Age in perception isn't being added to the array which Get Perceived Actors outputs. Any Help on this would be greatly appreciated!

Product Version: UE 4.10
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asked Apr 05 '16 at 07:08 PM in Blueprint Scripting

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