Report: how i fixed installation of ART for Maya on Mac OS X.
I want to report about how i fix installation of ART for Maya on Mac OS X.
First. Please fix (or replace) pdf file with wrong instructions (actually it is instructions for windows version) Here: /Users/Shared/UnrealEngine/4.11/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools/Animation and Rigging Tools Installation.docx.pdf
Second. At that link https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html instructions must be separated for Windows / OS X. Bcoz paths in step 1,2,4 is incorrect (maybe for windows it is correct but VERY different from mac's). On mac OS X maya has paths in 5 locations of "scripts" folders. Just for example in Maya 2016 version:
Third. How i fixed installation, I had copy file /Users/Shared/UnrealEngine/4.11/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools/userSetup.py to ~/Library/Preferences/Autodesk/maya/2016/scripts and run Maya. In Maya with window ask location of "MayaTools"folder i pick /Users/Shared/UnrealEngine/4.11/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools (where py file)
That's all. But And PDF and that link has wrong information! and i spent 1 hour+ for search info for solving problem :/ Please fix it.
I have entered the following request to add Mac OS specific instructions for the A.R.T. installation: [UEDOC-2952]. Thanks for sharing your solution for other users in the meantime.
answered Apr 07 '16 at 03:59 PM
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